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Class 2 – Computers (2023)

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Class 2 – Computers (2023)

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01 · LessonPart 1 – Lesson 1 – What is IT?02 · LessonPart 1 – Lesson 2 – IT in school03 · LessonPart 1 – Lesson 3 – IT in the world04 · LessonPart 1 – Lesson 4 – The Benefits of IT05 · LessonPart 1 – Lesson 5 – Using IT safely06 · LessonPart 1 – Lesson 6 – Using IT in different ways07 · LessonPart 2 – Lesson 1 – Taking Photographs08 · LessonPart 2 – Lesson 2 – Landscape or portrait09 · LessonPart 2 – Lesson 3 – What makes a good photograph10 · LessonPart 2 – Lesson 4 – Lighting11 · LessonPart 2 – Lesson 5 – Effects12 · LessonPart 2 – Lesson 6 – Is it real13 · LessonPart 3 – Lesson 1 – How music makes us feel14 · LessonPart 3 – Lesson 2 – Rhythms and patterns15 · LessonPart 3 – Lesson 3 – How music can be used16 · LessonPart 3 – Lesson 4 – Notes and tempo17 · LessonPart 3 – Lesson 5 – Creating digital music18 · LessonPart 3 – Lesson 6 – Reviewing and editing music19 · LessonPart 4 – Lesson 1 – Counting and Comparing20 · LessonPart 4 – Lesson 2 – Entering Data21 · LessonPart 4 – Lesson 3 – Creating Pictograms22 · LessonPart 4 – Lesson 4 – What is an attribute?23 · LessonPart 4 – Lesson 5 – Comparing People24 · LessonPart 4 – Lesson 6 – Presenting Information25 · LessonPart 5 – Lesson 1 – Giving instructions26 · LessonPart 5 – Lesson 2 – Same but different27 · LessonPart 5 – Lesson 3 – Making predictions28 · LessonPart 5 – Lesson 4 – Mats and routes29 · LessonPart 5 – Lesson 5 – Algorithm design30 · LessonPart 5 – Lesson 6 – Debugging31 · LessonPart 6 – Lesson 1 – ScratchJr recap32 · LessonPart 6 – Lesson 2 – Outcomes33 · LessonPart 6 – Lesson 3 – Using a design34 · LessonPart 6 – Lesson 4 – Changing a design35 · LessonPart 6 – Lesson 5 – Designing and creating a program36 · LessonPart 6 – Lesson 6 – Evaluating